![]() The big recurring theme, in fact, will involve better starting positions and extra Legendary Lords. For the most part, the factions we will be looking at this week do not require a mountain of work in prep for Warhammer III. If you missed part 1, wherein I discussed possible changes for the High Elves, Lizardmen, Dark Elves, Skaven, and Vampire Coast, here's a link! Otherwise, you'll notice I oscillate between pie-in-the-sky fantasies and grounded pragmatic predictions. Regardless, some New World and Old World factions are bound to appear in Warhammer III's version of the Vortex Campaign, and that inevitably means changes are in store for many well-established races and figures. Certainly, I am entirely aware Warhammer III's "Mortal Empires" campaign will not be a part of the game at launch and will likely be sold as DLC in 2022. ![]() In case you missed it last time, I am starting a three-part series where I run down the current faction roster in Total War: Warhammer II and speculate what I think Creative Assembly is planning for each in Total War: Warhammer III. Why, hello there! It has been a while since we last talked about Total War: Warhammer II's current meta in anticipation of Total War: Warhammer III, but I am happy to see you nonetheless. ![]()
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